I have a game view that is an extension of the view class. In this view I use canvas drawing objects, which can interact with users.
This view is loaded in the layout of an activity. Tried to use I am trying to disable all user input in game view. GameView.setClickable (wrong); But still the user can interact with canvas objects. FYI: Also applies the following as the Gwavez class interface. gameView.setEnabled (false);
public class gameview experience on on guestloster, onltap listener, openlashstream listener, animation listener
Apply to your gameviewTeuveEvent () this way.
Public Category GameView View Expands {Public Boolean isTouchable () {Return isouchable; } Public ZeroSetchable (boolean hatchable) {this.isTouchable = isTouchable; } Private boolean isouchouch = true; Public Gameview (context references, AttributeSet ethers) {Super (theme, ethers); } Public Game View (Reference Reference) {Super (Reference); } //// ... Your code @ Override Public Boolean on Touch Event (Motion Event Event) {If (Itachualable) {Return Super. ToechEvent (event); } return false; }}
How to use?
gameView.setTouchable (wrong); // GameView.setTouchable to disable touch (true); //
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